Details/Contacts

Curriculum Vitae




Nadia Santoso

3D Rendered Images - Interior Design (2016)



Responsibilities: Modelled, texture, designed lighting and rendered 3D images according to the approved drawings.


2D Illustrations - Short Stories (2016)



Responsibilities: Developed the illustrations according to the stories given. Designed, sketched and rendered the illustrations using Adobe Photoshop



Personal Artworks (2016)



Responsibility: Designed, sketched and rendered the illustrations using Adobe Photoshop


3D Rendered Images - Interior Design (2015)



Responsibilities: Modelled, texture, designed lighting and rendered 3D images according to the approved drawings.


2D Illustrations – Fableicious (2014)



Responsibilities: Created the required backgrounds and props for 4 episodes of TV series Fableicious. Designed, sketched and rendered 39 backgrounds into 2D vector using Adobe Illustrator.

Sypnosis: Fableicious was a series that offers a new twist to familiar fairy tales.


3D Animated Short – Avarna (2012-2013)



Responsibilities: Story development, female character design, environmet-forest design, female modeling, rigging for female character, nCloth siulation, animations and editing.

Sypnosis: A hungtress named Avarna decided to help a giant blue monster that she accidentally met in the forest

Collaboration with: Adrinne Jade Tolentino, Biondi Mulyono Intan, Melissa Sylvana and Sean Chong Jing Yung.


3D Animated Short – Red Town (2012)



Responsibilities: Story development, female character design, female & demon modeling, Gypsy shop modeling, rigging for all characters, all animation, mood board.

Sypnosis: A mafia named Vasco took a cursed ruby from a Gypsy named Jaelle.

Collaboration with: Shaun Yow Ken Jie.


3D Animated Short – Riona (2011)



Responsibilities: From concept to final product.

Sypnosis: A grumpy little witch named Riona comes home pissed off and throwing tantrum to her broom.


Drawings - Concept Design



Responsibilities: All drawings.

Sypnosis: Concept designs for character and environment for my 3D animation shots.


Drawings - Figure Drawing



Responsibilities: All drawings.

Sypnosis: Study of human body proportion.


Drawing - Environment



Responsibilities: All drawings.

Sypnosis: Study of perspective and background drawing in different styles.



Maquette - Characters



Responsibilities: All maquette.

Sypnosis: Designing poses for my characters' maquette to show the best of their characteristic.



Statement

After I finished my education in high school (2009), I went to Singapore to further my studies in art at LASALLE College of the Arts. The reason of me pursuing art is because I enjoy drawing since younger age. Furthermore, seeing artworks come to life in movies and cartoons led me into choosing animation as my major. LASALLE has expand my basic knowledge in arts such as 2D drawing, paintings, sculpting and creating 3D artworks as well as art theories.

I have learnt to manage my time properly for different projects, work within a team efficiently, and to solve technical problems independently by means of research. I could cope with working pressure or tight schedule and able to receive critics from my supervisor or my peers with positive attitude. I do not adverse to the idea of learning new things because I would like to grow even more as an artist.

I have just finished my Bachelor of Animation Arts (Honours) in Singapore. Here are my contact details in my hometown:

Hometown contact:
Home: +6221 4500019
Hp : +62 811 9791129

Hometown address:
Kelapa Puan Timur VII NC 7 no. 10
Kelapa Gading
Jakarta Utara
14250

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